More working software.
One person scopes it, builds it, shoots the walkthrough and looks after it once it's live. You talk to whoever's writing the code.
You brief.
I build.
The work
7 built · 1 open


Drive the forklift, put pallets into racking and load the truck. The yellow lines, forklift-only zones and pedestrian walkways are there for a reason, and you find out why.
Play it→work


Paste a training transcript. It works out how many questions the material supports, drafts them, and sends them to a reviewer before anything goes live.
Open project→

Answer a guided brief and get a shoot-ready script back, with a claim check before it reaches the client.
Open project→Staff watch the lesson, pass the quiz, then get retested weeks later. It only counts as complete once the retest is passed.
Open project→

Duty swaps used to run on group texts and a spreadsheet nobody trusted. Now members claim slots, swaps notify both people, and the race officer sees gaps a week out.
Open project→

Take turns rolling dice across a 3D electronics store floor to reach the customer, dodging the manager, other staff and boxes nobody put away. Put a box away and your next sale counts double.
Play it→I work out what it actually needs to do. Usually less than the first list.
Tested on real workflows before anyone signs off.
Every build ships with a walkthrough video, so your people learn it in minutes.
When something breaks, the person who built it answers.